校对:墨菲斯托菲利斯
先鸣谢:Arcanum
译自:《3E·Monsters-of-Faerun》,Page.48
顺便一如既往求校对求教育


最右边的那个

也被称为丛林矮人,这些种族被发现在姆海尔丛林 Mhair Jungles和楚尔特Chult。他们皮肤黝黑、身材矮小而结实。他们沉重、纹身的身体被油脂所覆盖,以此驱散蚊虫并让他们难以被擒握。除了长长的、被编织的头发,不穿别的东西——这头发作为衣服已经足够遮体了。当面临战争时,他们会使用泥淖涂抹头发,制成一种粗陋的盔甲(+1AC)。野矮人身体强健而肌肉发达,他们以怀疑的目光看待闯入者,但除非受到了攻击或挑衅,他们会避免冲突。
Also known as jungle dwarves, these folk are found in the jungles of Mhair and Chult. They are dark-skinned, short, and stout.Their heavily tattooed bodies are covered with grease that serves to keep off insects and also makes them hard to hold. They wear nothing except their long,woven hair, which serves as adequate clothing. They plaster their hair with mud to form a crude armor when going to war (+1 AC). Sturdy and  muscular, they distrust intruders and avoid confrontations unless attacked or provoked.

野矮人使用吹箭blowgun发射淬毒的飞镖攻击他们的猎物和敌人。射程增量为10尺,造成1d3的穿刺伤害,并涂抹着睡眠毒素。被这些毒镖命中者需要通过一次强韧检定(DC14)否则将被注入起始时间为1分钟的毒素。初始伤害如同一个缓慢术slow,二次伤害为昏迷Unconscious。
Wild dwarves use blowguns to fire poisonous darts at their prey or enemies. These missiles have a range increment of 10 feet, deal 1d3 points of damage, and are coated with sleep-inducing venom.Someone hit by one of these darts must succeed at a Fortitude save (DC 14) or be injected with a poison whose onset time is 1 minute. The initial damage is as a slow spell, and the secondary damage is unconsciousness.

野矮人同样使用半矛、投掷木棒和手斧。他们免疫他们自己的睡眠毒素,并在对抗自然的毒素和毒气时获得额外的+1的加值。他们同样在对故乡丛林的本地疾病的豁免骰上获得+4的加值。野矮人拥有5点高温抗力heat resistance。如同极地矮人arctic dwarves,楚尔特的野矮人体型也为小型。他们的领袖是战士或野蛮人。
Wild dwarves also use halfspears, throwing clubs, and handaxes.They are immune to their own sleep poison, and gain an additional +1 bonus on their saving throws against natural poisons and poisonous gases. They also gain a +4 bonus on saving throws against contracting diseases native to their home jungles. They have heat resistance 5. Like arctic dwarves, the dwarves of Chult are Small.Their leaders are fighters or barbarians.


环境Climate/Terrain:温暖的森林与地下Warm forest and underground

组织Organization:狩猎队Hunting band (4–24 外加1个2~4级的 “怒血战士blood” ) 或 家族clan (101–200 外加plus 3–12 个2~4级的“怒血战士bloods”, 2–4个 等级为3~10级的“牧师priests” , 和一个5~7级的 “战争首领war leader” )

挑战等级Challenge Rating: 1/2

宝物Treasure: 10% 钱币coins

阵营Alignment: 通常是守序中立Usually lawful neutral

进化Advancement:视人物职业等级而定By character class