石矮人Dwarf,
Urdunnir
地区:蒸汽湖、北地、泰瑟尔、少部分石矮人生活在北地盾矮人的聚集地,但大多数石矮人来自他们幽暗地域的神秘国度。
种族专长:岩石血脉、塑石师、岩石行走
等级调整:+4
Regions:
Dwarf (shield), Lake of Steam, the North, Tethyr, Urdunnir Dwarf. Small numbers
of urdunnir dwarves live among the shield dwarf citadels of the North, but most
urdunnirs hail from their own secretive kingdom in the deep Underdark.
Racial
Feats: Stoneblood, Stoneshaper, Stonewalker Fist.
Level
Adjustment: +4.
石矮人,有时被称为切岩矮人,是一个长期被遗忘的盾矮人分支——整日与岩石和泥土为伴。多亏了杜马松的祝福,切岩矮人可以像在空气中一样在大地和石头之间行走,并且用手塑造金属和石头。许多切岩矮人是杜马松的牧师、铁匠专家或宝石切割专家。他们自称杜马松的孩子们,相信沉默的守护者为了创造一个可以欣赏地下景观的真正美丽,而不需要在这个过程中破坏它的矮人种族而改变了他们的祖先。从那时起,他们就一直居住在位于阿利米尔山脉的深处传说中失落的沙纳塔王国的奥登纳。
Urdunnirs,
sometimes known as orecutter dwarves, are a longforgotten offshoot of shield
dwarves who have become one with the earth and stone. Thanks to the blessings of
Dumathoin, urdunnirs can walk through earth and stone as if it were air and
shape metal and stone with their hands. Many orecutter dwarves are clerics of
Dumathoin, expert smiths, or expert gemcutters. The Children of Dumathoin, as
they call themselves, believe that the Silent Keeper transformed their ancestors
in order to create a race of dwarves who could appreciate the true beauty of the
subterranean landscape without needing to destroy it in the process. They have
dwelt ever since in splendid isolation in Oldonnar, the legendary Lost Kingdom
of Shanatar, deep beneath the Alimir Mountains.
切岩矮人矮胖结实,平均身高4.5英尺,但比成年人类重得。石矮人的皮肤是浅灰色的,他们的眼睛总是银色的。男女都留着长发,男性(和一些女性)留着长长的、精心梳理的胡须和胡须。头发颜色是均匀的灰色,有不同程度的银色和黑色高光。
Averaging
4 1/2 feet tall but weighing much more than an adult human, orecutter dwarves
are stocky and muscular. The skin of an urdunnir is light gray, and their eyes
are always silver. Both genders wear their hair long, and males (and some
females) have long, carefully groomed beards and mustaches. Hair color is
uniformly gray, with varying degrees of silver and black highlights.
石矮人像潜水员探索海洋深处的奇观一样在石头和大地中行走,将世界视为一件有生命的美丽作品。杜马松的孩子们认为自己是特别幸运的,因为他们不会像其他种族一样被迫紧紧附着于杜马松创造的外部世界,而是可以在世界的心脏里漫游,无休止地寻找,揭开沉默守护者的秘密(宝石)。
Urdunnirs
see the world as a work of living beauty, walking through stone and earth much
as a diver might explore the wonders of the ocean depths. The Children of
Dumathoin regard themselves as particularly blessed, for they are not forced to
cling to the exterior of Dumathoin’s creation like other races but can wander
through the heart of the world itself in an endless search to uncover the Silent
Keeper’s hidden secrets (gems).
石矮人的寿命和年龄类别符合在《玩家手册》表6-4和6-5中的矮人设定,但使用以下随机高度和重量特征,而不是表6-6中所述的特征(额外重量反映了矿石切割者矮人身体中较高的矿物成分):
Urdunnir
dwarves have the life expectancy and age categories defined for dwarves in
Tables 6–4 and 6–5 of the Player’s Handbook, but use the following random height
and weight characteristics instead of those described on Table 6–6 (the extra
weight reflects the higher mineral composition in the orecutter dwarves’
bodies):
石矮人,男性4'2"
+2d4 180 磅 × (2d8) 磅
石矮人,女性4'0"
+2d4 150 磅 × (2d8) 磅
Urdunnir,
male 4'2" +2d4 180 lb. × (2d8) lb.
Urdunnir,
female 4'0" +2d4 150 lb. × (2d8) lb.
历史History
在塔瓦克·沙纳特和他的追随者首次宣称占领阿拉托林洞穴后不久,杜马松将一小群虔诚的盾矮人变成石矮人,希望他们能更好地欣赏他的创造的美景。这些早期的切岩矮人脱离了他们的同伴,开始在世界的心脏深处建立他们自己的王国。在阿利米尔半岛地下数英里处,他们发现了刚玉精灵,一种巨大的十二面体,完全由紧密排列的紫水晶、红宝石和蓝宝石组成,每个都比矮人的头盔大。石矮人把这看作是沉默守护者的一个标志,在地底的隐匿宝石周围建立了奥登纳王国,从此以后一直居住在这金碧辉煌,与世隔绝的地方。
Shortly
after Taark Shanat and his followers first claimed the caverns of Alatorin,
Dumathoin transformed a small group of devout shield dwarves into urdunnirs, in
hopes that they would be better able to appreciate the beauty of his creation.
These early orecutter dwarves broke off from their fellows and set out to
establish their own realm, deep in the heart of the world. Miles beneath the
Alimir Peninsula, they discovered the Corundumdelve, a vast dodecahedron
composed entirely of tightly packed amethysts, rubies, and sapphires, each
larger than a dwarven helm. Seeing this as a sign from the Silent Keeper, the
urdunirrin established the kingdom of Oldonnar around the Hidden Gem of the
Depths and have dwelt there in splendid, unchanging isolation ever
since.
性格Outlook
切岩矮人因为超凡的速度和与外部威胁隔绝的环境,从未经历过与其他种族的大战。因此,石矮人缺乏与他们的金、灰和盾矮人表亲一样的军事传统。奇怪的是,石矮人与德鲁伊和精灵一样有着对自然世界的深刻理解。从很小的时候,切岩矮人就被教导要与他们的环境和谐相处。他们把杜马松的巨大造物视为一片大地和石头的海洋——不断变化且永远美丽。他们将自己在世界上的角色定义为观察者和工匠,与杜马松的造物和谐共处,揭开沉默守护者隐藏在其中的秘密(宝石)。
Secure
in their otherworldly fastnesses and isolated from external threats, orecutter
dwarves have never experienced great wars with other races. As such, urdunnirs
lack the martial traditions of their gold, gray, and shield dwarven cousins.
Strangely enough, urdunnirs share with druids and elves a deep understanding of
the natural world. From a young age, orecutter dwarves are taught to live in
harmony with their environment. They see Dumathoin’s vast creation as a great
sea of earth and stone, ever-changing and always beautiful. They view their role
in the world as that of both observer and artisan, working in harmony with
Dumathoin’s creation to unlock the secrets the Silent Keeper has hidden
within.
由于相对孤立,切岩矮人很少被吸引进入冒险的生活方式。然而,那些在上面的国度中遇到其他种族或跨种族事件的切岩矮人,往往会被激起他们的好奇心,被驱使去理解那些没有受到杜马松祝福的人。
Thanks
to their relative isolation, orecutter dwarves are rarely drawn to the
adventuring way of life. However, those who encounter other races or stumble
across doings in the Realms Above often find their curiosity piqued, becoming
driven to understand those who have not been blessed by Dumathoin.
石矮人角色URDUNNIR
CHARACTERS
他们对工艺技能关注的文化传统使大多数切岩矮人成为他们行业的专家。其他人则选择直接以牧师的身份为杜马松服务。战士、游侠和圣骑士相对稀少,因为很少有切岩矮人被迫保护自己的领地不受其他种族的侵犯。那些修行奥术的人甚至更少,那些拥有魔法力量的人力量通常能追溯到土元素生物身上。常见的多职业组合包括专家/牧师和专家/战士。
Their
cultural focus on craft skills has made most urdunnirs experts in their trade.
Others choose to serve Dumathoin directly as clerics. Fighters, rangers, and
paladins are relatively rare, for few orecutter dwarves have ever been forced to
defend their holdings from other races. Those who practice the arcane arts are
even scarcer, with those evincing the powers of sorcery usually tracing their
powers back to creatures of elemental earth. Common multiclass combinations
include expert/cleric and expert/fighter.
受欢迎的职业:石矮人的最受欢迎的职业是专家。远离了困扰他们亲属的无休止的战斗,深居地底的切岩矮人能够奢侈的专注于他们的手艺,永远可以寻找杜马松埋藏的宝藏和秘密。
Favored
Class: An urdunnir’s favored class is expert. Far removed from the endless
battles that have plagued their kin, the deep-dwelling urdunnirs have the luxury
of concentrating on their craft skills, forever seeking the buried treasures and
secrets of Dumathoin.
进阶职业:石矮人的角色很少多等级进入进阶职业,但是成功者会选择神力信徒,大祭司,博学者和符文师的职业。
Prestige
Classes: Urdunnir characters rarely multiclass into prestige classes, but those
who do favor divine disciple, hierophant, loremaster, and runecaster.
石矮人社会Urdunnir
Society
石矮人的孤立使得他们保留了传统的家庭和宗族约束,其形式自沙纳塔成立以来基本不变。在这方面与北方的盾矮人不同,切岩矮人和他们的金矮人表亲有更多的共同点。石矮人中阶级划分几乎是不存在的,因为在杜马松的孩子中没有财富的概念,但是氏族划分是相当强大的,并且主导着大多数社会行为。
The
isolation of urdunnirs has preserved traditional family and clan strictures in a
form largely unchanged since the founding of Shanatar. In that respect,
orecutter dwarves have more in common with their gold dwarf cousins than they do
with the shield dwarves of the North. Class divisions are almost nonexistent,
for there is little concept of wealth among the Children of Dumathoin, but clan
divisions are quite strong and govern most societal behavior.
切岩矮人是在严密的家庭单位中长大的,在每个孩子的成长过程中,家族的长辈起着很强的监督作用。尽管在地面上的国度中这种形式无法被很好地理解,但切岩矮人中书籍学习是很常见的,而且大多数孩子在接近成熟的时候都会作为学徒学习一种行业贸易。最伟大的工匠们运用他们的技能来揭示杜马松的秘密,并将他的作品塑造成新的、令人愉悦的形式,而不会干扰他们原来的休息场所(挖掘宝石但不破坏大地的结构而导致坍塌之类的后果,这种后果在杜马松看来是难以容忍的)。随着切岩矮人的年龄增长,他们因自己的智慧与过去的成就而受到尊敬。处于对死亡死去的长辈的尊敬,家庭和宗族会将尸体编织成宝石纹理,以符合死者的名誉和成就的方式穿过大地。
Orecutter
dwarves are raised in tight family units, with clan elders playing a strong
oversight role in the upbringing of each child. Book learning is common, albeit
in forms not well understood in the Realms Above, and most children are
apprenticed to learn a trade as they near maturity. The greatest artisans use
their skills to unveil Dumathoin’s secrets and shape his creations into new and
pleasing forms, all without disturbing them from their original resting place.
As orecutter dwarves age, they are honored for their wisdom and accorded respect
for their past accomplishments. Families and clans are expected to honor their
elders in death by weaving their bodies into gemstone veins that wind through
the earth in a fashion befitting the deceased’s reputation and
accomplishments.
切岩矮人对于他们自己的社区之外的地方几乎一无所知,但是那些离开的人通常会寻找其他矮人社区居住。他们通常根据古老的宗族限制组织自己,这些限制表明他们对自己所居住的文化了解甚少,也不了解自他们种族诞生以来世界的变化。
Orecutter
dwarves are almost unknown outside their own communities, but those who do leave
usually seek out other dwarven communities in which to dwell. They typically
organize themselves according to ancient clan strictures that suggest little
understanding of the cultures in which they dwell or changes in the world since
the birth of their race.
语言和文字Language
and Literacy
石矮人说矮人语,使用矮人文字母表。他们也会说幽暗地域的贸易语言地底通用语。唯一已知的石矮人方言,是一种古老的沙纳塔语言,可以追溯到沙纳塔的成立。常见的第二语言包括地底侏儒的侏儒方言和土元素的土族语。一些石矮人学习他们的敌人的语言,包括精灵语的卓尔方言、寇涛鱼人语、眼魔语和底栖魔鱼语。很少有石矮人冒险接近表面,但这些例外者会学习通用语,阿瑟多语(在卡林杉流行)或伊路斯坎语。
Urdunnirs
speak Dwarven and employ the Dethek rune alphabet. They also speak Undercommon,
the trade language of the Realms Below. The only known urdunnir dialect, an
archaic form of Shanatan, dates back to the founding of Shanatar. Common
secondary languages include the dialect of Gnome spoken by the svirfneblin and
Terran, the language of elemental earth. Some urdunnir learn the language of
their foes, including the drow dialect of Elven, Kuo-Toan, Beholder, and
Aboleth. Few venture close to the surface, but those that do occasionally learn
Common, Alzhedo, or Illuskan.
所有石矮人的人物都是有读写能力的,除了野蛮人,但这在这个民族中是非常罕见的。
All
urdunnir characters are literate except for barbarians, who are very rare among
this people.
Abilities
and Racial Features
能力和种族特征
石矮人拥有所有列在玩家手册的矮人种族特征,以下除外:
•+4种族加值:石矮人比其他矮人更能抵抗毒素。
•岩石行走:石矮人可以像穿过空气一样穿过石头和大地。用这种方法,它们可以承受自己两倍的体重。石矮人(和任何石矮人携带着的人)不能在石头或大地中呼吸,必须在以这种方式旅行时屏住呼吸。
•塑石师:相当于8级术士。
•金属塑形:相当于8级术士。这种力量的工作原理和金属塑形法术一样(见附录),除了石矮人只能影响5立方英尺的金属。使用这个能力需要一整轮的行动。
•母语:矮人语、地底通用语。奖励语言:按地区。
•适合职业:专家。
•等级调整:+4:石矮人有穿越石头和大地的能力,以及两种不寻常的法术类能力。它们比普通的费伦种族更强大,获得经验也更慢。更多信息请参见简介中的表1。Urdunnir
dwarves have all the dwarven racial traits listed in the
Player’s
Handbook, except as follows:
•
+4 racial bonus on saving throws against poison: Urdunnirs are even more
resistant to toxins than other dwarves.
•
Stone Walk (Su): Urdunnirs can pass through stone and earth as if it were air.
They can carry up to twice their own body weight with them in this manner.
Urdunnirs (and anyone carried with them) cannot breathe while within stone or
earth and must hold their breath while traveling in this manner.
•
Stone Shape (Sp): At will as an 8th-level sorcerer.
•
Shape Metal (Sp): At will as an 8th-level sorcerer once per round. This power
works just like the shape metal spell (see the appendix), except that urdunnirs
can only affect 5 cubic feet of metal. Using this ability is a full-round
action.
•
Automatic Languages: Dwarven, Undercommon. Bonus Languages: By region.
•
Favored Class: Expert.
•
Level Adjustment: +4: Urdunnirs have the ability to walk through stone and earth
and two unusual spell-like abilities. They are more powerful and gain levels
more slowly than the common races of Faerun. See Table 1 in the Introduction for
more information.
石矮人的魔法和知识Urdunnir
Magic and Lore
对于石矮人来说,魔法没有内在的兴趣,但它是帮助他们钻研世界中心的有用的工具。他们赞成预言系魔法与杜马松交流,而幻术系魔法使其他人远离他们的暗道。
To
the urdunnir dwarves, magic has no inherent interest, but it is a useful tool to
help them delve through the heart of the world. They favor divination magic to
commune with Dumathoin, and illusions to keep the rest of the Underdark
away.
法术和施法SPELLS
AND SPELLCASTING
切岩矮人有很强的神术施法传统,许多粗壮族裔被称为牧师、符文师或符文铁匠。奥术施法者几乎是未知的。
Orecutter
dwarves have a strong divine spellcasting tradition, with many of the Stout Folk
called to serve Dumathoin as clerics, runecasters, or runesmiths. Arcane
spellcasters are almost unknown.
施法传统:石矮人喜欢帮助工匠或采矿的法术,或与杜马松紧密沟通的法术,如使合为一体、化泥为石和岩石塑形。切岩矮人多年来创造了许多神术;其中一个例子就是沟通大地(见附录)。
Spellcasting
Tradition: Urdunnirs favor spells that assist in craftwork or mining or enable
close communion with Dumathoin, such as make whole, meld into stone, and stone
shape. Orecutter dwarves have created many divine spells over the years; one
such example is commune with earth (see the appendix).
许多石矮人都有符文铁匠的能力(见附录),因为地表之下到很多物质成分很难找。
Many
urdunnirs take the Runesmith feat (see the appendix) because they have
difficulty finding many material components so far beneath the
surface.
石矮人魔法物品URDUNNIR
MAGIC ITEMS
石矮人喜欢有助于他们的工艺技能或能够进一步与杜马松交流的魔法物品。当他们制造斗用的武器时,他们喜欢具有神圣、秩序、强化劈砍、分裂攻击和雷鸣附魔刀斧。他们还使用具有神圣、冲击、秩序、投掷返回、切开和强化投掷附魔的锤和钉头锤。
Urdunnirs
favor magic items that facilitate their craft skills or further their communion
with Dumathoin. When they make weapons of war, they favor blades and axes with
holy, lawful, mighty cleaving, sundering, and thundering special abilities. They
also wield hammers and maces with holy, impact, lawful, returning, sundering,
and throwing special abilities.
常见的魔法物品:与他们的名字相称,切岩矮人喜欢能改进手工艺的魔法物品,如铁匠的铁砧、矮人的腰带、铁匠的锻工、武器匠的锤子、祈祷珠项链、武器匠的钳子和锋利的磨刀石。
Common
Magic Items: As befits their name, orecutter dwarves favor magic items that
improve artisanship, such as anvils of the blacksmith, belts of dwarvenkind,
forges of smithing, hammers of the weaponsmith, necklaces of prayer beads, tongs
of the armorer, and whetstones of keen edge.
标志性的魔法物品:石矮人是魔法强化树突装甲的大师,他们称之为大地之肤。能够第一时间找到石矮人的幸运的买家购买这种防具可以获得10%的折扣,。
Iconic
Magic Items: Urdunnirs are unquestioned masters of magically enhancing dendritic
armor, which they call earthskin. The lucky purchaser who can find the urdunnirs
in the first place can obtain a 10% discount on such armor.
石矮人神祗Urdunnir
Deities
杜马松的孩子们一直尊崇沉默的守护者,并视他为他们种族的守护神。山下的秘密守护者受到所有石矮人的侍奉,石矮人的神话认为(正确地)他是通过改造一小部分来自古代沙纳塔的盾矮人而创造了他们的祖先。对石矮人来说,杜马松的“秘密”实际上是埋藏在地层中的宝石。他们的守护神最大的天赋是能够穿越大地,看到他的创造之美,其他人只能通过破坏性的采矿来体验这一切。The
Children of Dumathoin have always venerated the Silent Keeper and see him as the
patron of their race. The Keeper of Secrets under the Mountain is revered by all
urdunnirs, whose mythology holds (correctly) that he created their ancestors by
transforming a small number of shield dwarves from ancient Shanatar. To the
urdunnirs, Dumathoin’s “secrets” are literally gems buried within the strata.
Their patron’s greatest gift was the ability to move through the earth, seeing
the beauty of his creation that others can only experience through destructive
mining.
与其他种族关系Relations
with Other Races
除了那些生活在幽暗地域的种族外,深居地底的石矮人很少接触其他种族。他们对精灵和半精灵有着深深的怀疑,这是因为了几个世纪来他们与精灵们的黑暗的表亲打交道。他们和盾矮人和金矮人相处得很好,但不喜欢灰矮人。半身人、人类、半兽人和大多数神魔裔几乎都不知道石矮人。然而,他们与土元素裔有着良好的关系,因为他们有时会遇到探索大地深处时遇到他们。The
deep-dwelling urdunnirs have little exposure to other races aside from those
that dwell in the Underdark. They are deeply suspicious of elves and half-elves
thanks to centuries of dealing with their dark cousins. They get along well with
shield dwarves and gold dwarves, but dislike the gray dwarves. Halflings,
humans, halforcs, and most planetouched are almost unknown to the urdunnirs.
However, they have good relations with earth genasi, whom they sometimes
encounter exploring the depths of the earth.
石矮人装备Urdunnir
Equipment
石矮人几乎用大地里的宝石和其他宝藏包裹着他们所做的一切。他们几乎无法接触到木材或其他类似的材料,于是他们发现像弓这样简单的东西很迷人。
Urdunnirs
encrust almost everything they make with gems and other treasures of the earth.
They have almost no access to wood or other similar materials and find something
as simple as a bow fascinating.
武器和防具ARMS
AND ARMOR
石矮人喜欢使用各种武器,包括战斧、金属手套、半矛、手斧、重型镐、轻型锤、轻型镐、长剑、短剑、投掷斧和战锤。更不寻常的武器包括矮人火器和矮人战斧。与生活在地表附近的种族不同,切岩矮人甚至用金属制作刃状武器的轴。这增加了它们在战斗中的耐久性(使武器的耐久增加50%),但使其重量增加了一倍。
Urdunnirs
favor a wide range of weapons, including battleaxes, gauntlets, halfspears,
handaxes, heavy picks, light hammers, light picks, longswords, mauls, short
swords, throwing axes, and warhammers. More unusual weapons include dwarven
urgroshes and dwarven waraxes. Unlike races that live closer to the surface,
orecutter dwarves use metal even for the hafts of their bladed weapons. This
increases their durability in combat (increase the weapon’s hit points by 50%)
but doubles the weight of the hafted weapon.
典型的防具包括胸甲、链甲、半甲、全甲、大钢盾和小钢盾。更不寻常的防具包括矮人板甲、大地之肤(见附录)和大型秘银盾。石矮人通常使用装甲润滑剂和雷霆石等装备处理防具。Typical
forms of armor include breastplates, chainmail, halfplate, full plate, large
steel shields, and small steel shields. More unusual forms of armor include
dwarven plate, earthskin (see the appendix), and large mithral shields.
Urdunnirs commonly employ equipment such as armor lubricant and
thunderstones.
动物和宠物ANIMALS
AND PETS
石矮人通常不饲养宠物,因为他们的地下家园是大多数生活在土元素位面以为生物无法接近的。很少有石矮人人会用奥术魔法,于是他们有时饲养土魔蝠或岩浆魔蝠作为家族成员。
Urdunnirs
generally eschew pets and familiars, since their subterranean homes are
inaccessible to most creatures not of the Elemental Plane of Earth. Those very
few urdunnirs who turn to arcane magic sometimes employ earth or magma mephits
as familiars.
石矮人地区Urdunnir
Region
大多数石矮人的人物都只能选择石矮人地区,而不是周围人类的地区。
Most
urdunnir characters take the urdunnir region as opposed to the regions of the
surrounding human lands.
首选课程:专家,牧师,战士,圣骑士。这些职业之一的角色可以选择一个区域性专长,并根据选择获得下列的1级角色奖励装备。其他职业的石矮人角色不能选择这里的地区专长,不获得奖励装备。
Preferred
Classes: Expert, cleric, fighter, paladin. A character of one of these classes
may choose a regional feat and gain his choice of the bonus equipment below as a
1st-level character. An urdunnir character of any other class may not select one
of the regional feats here and does not gain the bonus equipment at 1st
level.
母语:矮人语、地底常用语。
Automatic
Languages: Dwarven, Undercommon.
附加语言:阿瑟多语、眼魔语、通用语、龙语、精灵语、巨人语、侏儒语、土族语。
Bonus
Languages: Alzhedo, Beholder, Common, Draconic, Elven, Giant, Gnome,
Terran.
地区专长:岩石血脉,塑石师,岩石行走。
Regional
Feats: Stoneblood, Stoneshaper, Stonewalker Fist.
奖励设备:(a)重型镐*或重型锤*;(b)链甲*;或(c)矮人矛斧,大型钢盾*和3个雷霆石。
Bonus
Equipment: (A) heavy pick* or heavy mace*; (
chainmail*;
or (C) dwarven urgrosh, large steel shield*, and 3
thunderstones.