This lithe,androgynous humanoid has unusually colored skin and an otherworldly grace.

Air Veela CR 7
Source Bestiary 5 pg. 264
XP 3,200
N Medium outsider(air,extraplanar)
先攻 +3;感官 darkvision 60 尺;察觉 +12
防御
AC 19,touch 13,flat–footed 16(+3 敏捷,+6 natural)
HP 85(9d10+36)
强韧 +10, 反射 +9, 意志 +6
DR 10/magic;免疫 electricity;SR 18
进攻
速度 30 尺,fly 30 尺(perfect)
近战 mwk dagger +13/+8(1d4+5/19–20 plus 1d6 electricity),mwk dagger +13/+8(1d4+5/19–20 plus 1d6 electricity)or 2 slams +14(1d4+5 plus 1d6 electricity)
特殊攻击 beckoning dance,elemental veil
类法术能力(CL 9th;concentration +14)
随意—gust of wind,resist energy(electricity only)
3/天—cure serious wounds,suggestion(DC 18)
1/天—ball lightning(DC 19), dispel magic
属性
力量 20, 敏捷 17, 体质 19, 智力 14, 感知 11, 魅力 20
Base Atk +9;CMB +14;CMD 27
专长 Ability Focus(beckoning dance), Combat Reflexes,Double Slice, Improved Two–Weapon Fighting, Two–Weapon Fighting
技能 Acrobatics +15,Bluff +17,Diplomacy +17,Fly +15,Knowledge(any one)+14,察觉 +12,Perform(dance)+21,Sense Motive +11,Stealth +15;种族调整 +4 Perform(dance)
语言 Auran,Common
生态
环境 any hills or mountains(Plane of Air)
组织 solitary,pair,or troupe(3–6)
宝物 standard(2 mwk daggers)
特殊能力
Beckoning Dance(Su)As a standard action,a veela can compel a target that it can see to join it in dancing. The target must succeed at a DC 21 意志 save or find herself forced to dance with the veela for up to 1 minute. At the end of each of the target's turns,she must attempt a Perform(dance)check opposed by the veela's Perform(dance)check. If the target doesn't meet or exceed the veela's result,she takes 1d4 points of Constitution damage and becomes fatigued. For every point of Constitution damage a veela deals in this way,it heals 5 hit points. Hit points healed in excess of its maximum become temporary hit points that last up to 1 hour before dissipating. While engaged in a beckoning dance,both a veela and its target are protected from being attacked as if by a sanctuary spell(DC 18). Any target of a veela's beckoning dance that exceeds the veela's result on the opposed Perform check ends the beckoning dance and gains the benefits of the veela's cure serious wounds spell–like ability(if any uses of that ability remain),which consumes one of the veela's daily uses. Targets that save against a veela's beckoning dance can't be affected by that veela's beckoning dance again for 24 hours. The save DC is Charisma–based.
Elemental Veil(Su)A veela's link to a particular element manifests as an overflow of energy that infuses its natural attacks and any melee weapons it holds,causing it to deal an extra 1d6 points of damage on any successful melee attack. This is electricity damage for an air veela,bludgeoning damage for an earth veela,fire damage for a fire veela,and cold damage for a water veela. In addition,as a standard action a veela can wreathe itself in a luminescent halo of energy. This duplicates the effect of the spell fire shield(caster level 9th)but deals damage of the same damage type as the extra melee damage. Ending or resuming this effect is a standard action.
Earth Veela CR 7
Source Bestiary 5 pg. 264
XP 3,200
N Medium outsider(earth,extraplanar)
先攻 +3;感官 darkvision 60 尺,tremorsense 30 尺;察觉 +12
防御
AC 19,touch 13,flat–footed 16(+3 敏捷,+6 natural)
HP 85(9d10+36)
强韧 +10, 反射 +9, 意志 +6
DR 10/adamantine and magic;SR 18
进攻
速度 30 尺
近战 mwk dagger +13/+8(1d4+5/19–20 plus 1d6 bludgeoning),mwk dagger +13/+8(1d4+5/19–20 plus 1d6 bludgeoning)or 2 slams +14(1d4+5 plus 1d6 bludgeoning)
特殊攻击 beckoning dance,elemental veil
类法术能力(CL 9th;concentration +14)
随意—stoneskin(self only), stone call
3/天—cure serious wounds,suggestion(DC 18)
1/天—dispel magic,transmute rock to mud
属性
力量 20, 敏捷 17, 体质 19, 智力 14, 感知 11, 魅力 20
Base Atk +9;CMB +14;CMD 27
专长 Ability Focus(beckoning dance), Combat Reflexes,Double Slice, Improved Two–Weapon Fighting, Two–Weapon Fighting
技能 Acrobatics +15,Bluff +17,Diplomacy +17,Knowledge(any one)+14,察觉 +12,Perform(dance)+21,Sense Motive +12,Stealth +15;种族调整 +4 Perform(dance)
语言 Common,Terran
生态
环境 any mountains or underground(Plane of Earth)
组织 solitary,pair,or troupe(3–6)
宝物 standard(2 mwk daggers)
特殊能力
Beckoning Dance(Su)As a standard action,a veela can compel a target that it can see to join it in dancing. The target must succeed at a DC 21 意志 save or find herself forced to dance with the veela for up to 1 minute. At the end of each of the target's turns,she must attempt a Perform(dance)check opposed by the veela's Perform(dance)check. If the target doesn't meet or exceed the veela's result,she takes 1d4 points of Constitution damage and becomes fatigued. For every point of Constitution damage a veela deals in this way,it heals 5 hit points. Hit points healed in excess of its maximum become temporary hit points that last up to 1 hour before dissipating. While engaged in a beckoning dance,both a veela and its target are protected from being attacked as if by a sanctuary spell(DC 18). Any target of a veela's beckoning dance that exceeds the veela's result on the opposed Perform check ends the beckoning dance and gains the benefits of the veela's cure serious wounds spell–like ability(if any uses of that ability remain),which consumes one of the veela's daily uses. Targets that save against a veela's beckoning dance can't be affected by that veela's beckoning dance again for 24 hours. The save DC is Charisma–based.
Elemental Veil(Su)A veela's link to a particular element manifests as an overflow of energy that infuses its natural attacks and any melee weapons it holds,causing it to deal an extra 1d6 points of damage on any successful melee attack. This is electricity damage for an air veela,bludgeoning damage for an earth veela,fire damage for a fire veela,and cold damage for a water veela. In addition,as a standard action a veela can wreathe itself in a luminescent halo of energy. This duplicates the effect of the spell fire shield(caster level 9th)but deals damage of the same damage type as the extra melee damage. Ending or resuming this effect is a standard action.
Fire Veela CR 7
Source Bestiary 5 pg. 265
XP 3,200
N Medium outsider(extraplanar,fire)
先攻 +3;感官 darkvision 60 尺;察觉 +12
防御
AC 19,touch 13,flat–footed 16(+3 敏捷,+6 natural)
HP 85(9d10+36)
强韧 +10, 反射 +9, 意志 +6
DR 10/magic;免疫 fire;SR 18
弱点 vulnerable to cold
进攻
速度 60 尺
近战 mwk dagger +13/+8(1d4+5/19–20 plus 2d6 fire),mwk dagger +13/+8(1d4+5/19–20 plus 2d6 fire)or 2 slams +14(1d4+5 plus 2d6 fire)
特殊攻击 beckoning dance,elemental veil
类法术能力(CL 9th;concentration +14)
随意—resist energy(fire only), scorching ray
3/天—cure serious wounds,suggestion(DC 18)
1/天—dispel magic,fire snake(DC 20)
属性
力量 20, 敏捷 17, 体质 19, 智力 14, 感知 11, 魅力 20
Base Atk +9;CMB +12;CMD 27
专长 Ability Focus(beckoning dance), Combat Reflexes, Double Slice, Improved Two–Weapon Fighting,Two– Weapon Fighting
技能 Acrobatics +15,Bluff +17,Diplomacy +17,Knowledge(any one)+14,察觉 +12,Perform(dance)+21,Sense Motive +12,Stealth +15;种族调整 +4 Perform(dance)
语言 Common,Ignan
生态
环境 any warm land(Plane of Fire)
组织 solitary,pair,or troupe(3–6)
宝物 standard(2 mwk daggers)
特殊能力
Beckoning Dance(Su)As a standard action,a veela can compel a target that it can see to join it in dancing. The target must succeed at a DC 21 意志 save or find herself forced to dance with the veela for up to 1 minute. At the end of each of the target's turns,she must attempt a Perform(dance)check opposed by the veela's Perform(dance)check. If the target doesn't meet or exceed the veela's result,she takes 1d4 points of Constitution damage and becomes fatigued. For every point of Constitution damage a veela deals in this way,it heals 5 hit points. Hit points healed in excess of its maximum become temporary hit points that last up to 1 hour before dissipating. While engaged in a beckoning dance,both a veela and its target are protected from being attacked as if by a sanctuary spell(DC 18). Any target of a veela's beckoning dance that exceeds the veela's result on the opposed Perform check ends the beckoning dance and gains the benefits of the veela's cure serious wounds spell–like ability(if any uses of that ability remain),which consumes one of the veela's daily uses. Targets that save against a veela's beckoning dance can't be affected by that veela's beckoning dance again for 24 hours. The save DC is Charisma–based.
Elemental Veil(Su)A veela's link to a particular element manifests as an overflow of energy that infuses its natural attacks and any melee weapons it holds,causing it to deal an extra 1d6 points of damage on any successful melee attack. This is electricity damage for an air veela,bludgeoning damage for an earth veela,fire damage for a fire veela,and cold damage for a water veela. In addition,as a standard action a veela can wreathe itself in a luminescent halo of energy. This duplicates the effect of the spell fire shield(caster level 9th)but deals damage of the same damage type as the extra melee damage. Ending or resuming this effect is a standard action.
Water Veela CR 7
Source Bestiary 5 pg. 265
XP 3,200
N Medium outsider(extraplanar,water)
先攻 +3;感官 darkvision 60 尺;察觉 +12
防御
AC 19,touch 13,flat–footed 16(+3 敏捷,+6 natural)
HP 85(9d10+36)
强韧 +10, 反射 +9, 意志 +6
DR 10/magic;免疫 cold;SR 18
进攻
速度 30 尺,swim 30 尺
近战 mwk dagger +13/+8(1d4+5/19–20 plus 1d6 cold),mwk dagger +13/+8(1d4+5/19–20 plus 1d6 cold)or 2 slams +14(1d4+5 plus 1d6 cold)
特殊攻击 beckoning dance,elemental veil
类法术能力(CL 9th;concentration +14)
随意—hydraulic push,resist energy(cold only)
3/天—cure serious wounds,suggestion(DC 18)
1/天—cone of cold(DC 20), dispel magic
属性
力量 20, 敏捷 17, 体质 19, 智力 14, 感知 11, 魅力 20
Base Atk +9;CMB +14;CMD 27
专长 Ability Focus(beckoning dance), Combat Reflexes,Double Slice, Improved Two–Weapon Fighting, Two–Weapon Fighting
技能 Acrobatics +15,Bluff +17,Diplomacy +17,Knowledge(any one)+13,察觉 +12,Perform(dance)+21,Sense Motive +12,Stealth +15,Swim +17;种族调整 +4 Perform(dance)
语言 Aquan,Common
生态
环境 any water(Plane of Water)
组织 solitary,pair,or troupe(3–6)
宝物 standard(2 mwk daggers)
特殊能力
Beckoning Dance(Su)As a standard action,a veela can compel a target that it can see to join it in dancing. The target must succeed at a DC 21 意志 save or find herself forced to dance with the veela for up to 1 minute. At the end of each of the target's turns,she must attempt a Perform(dance)check opposed by the veela's Perform(dance)check. If the target doesn't meet or exceed the veela's result,she takes 1d4 points of Constitution damage and becomes fatigued. For every point of Constitution damage a veela deals in this way,it heals 5 hit points. Hit points healed in excess of its maximum become temporary hit points that last up to 1 hour before dissipating. While engaged in a beckoning dance,both a veela and its target are protected from being attacked as if by a sanctuary spell(DC 18). Any target of a veela's beckoning dance that exceeds the veela's result on the opposed Perform check ends the beckoning dance and gains the benefits of the veela's cure serious wounds spell–like ability(if any uses of that ability remain),which consumes one of the veela's daily uses. Targets that save against a veela's beckoning dance can't be affected by that veela's beckoning dance again for 24 hours. The save DC is Charisma–based.
Elemental Veil(Su)A veela's link to a particular element manifests as an overflow of energy that infuses its natural attacks and any melee weapons it holds,causing it to deal an extra 1d6 points of damage on any successful melee attack. This is electricity damage for an air veela,bludgeoning damage for an earth veela,fire damage for a fire veela,and cold damage for a water veela. In addition,as a standard action a veela can wreathe itself in a luminescent halo of energy. This duplicates the effect of the spell fire shield(caster level 9th)but deals damage of the same damage type as the extra melee damage. Ending or resuming this effect is a standard action.
Capricious yet alluring,veelas are elemental spirits given shape. On the Elemental Planes,veelas revel in the unbridled energy of the elements from which they draw power. On the other planes,however,they lose some measure of the elemental energy saturating their forms. To compensate for this,they can siphon vitality from other living beings by engaging them in their ancient dances. Veelas typically do this with a creature's permission,leaving partners exhilarated but exhausted. Only in the most dire circumstances does a veela use its dance as a weapon. Those few who can match these elemental spirits' movements might earn a veela's respect and compel it to share some of its beneficial magical powers.
A veela typically stands just under 6 feet tall and weighs approximately 140 pounds.