DemonOolioddroo…CR 13…异界生物(混乱,恶魔,邪恶,跨位面)

      

This skeletally thin woman has a mothlike faceflies upon dragonfly wingsand is wrapped in shadows.

Oolioddroo CR 13

Source Bestiary 6 pg. 86 The Worldwound pg. 50

XP 25,600

CE Medium outsiderchaoticdemonevilextraplanar

先攻 +7感官 darkvision 60 尺,see thoughts;察觉 +32

防御

AC 28touch 22flat–footed 20+4 deflection+7 敏捷+1 dodge+6 natural

HP 17514d10+98

强韧 +11 反射 +16 意志 +16

防御能力 shadow mantleDR 10/good免疫 electricitymind–affecting effectspoison抗性 acid 10cold 10fire 10SR 24

进攻

速度 30 尺,fly 40 尺(perfect

近战 2 claws +211d4+2),tongue +211d6+2 plus thought siphon

特殊攻击 ovipositionsneak attack +3d6

类法术能力CL 14thconcentration +20

随意—calm emotionsDC 18), charm personDC 17), detect thoughtsDC 22), greater teleportself plus 50 lbs. of objects only), invisibilitymodify memoryDC 19), sending

3/—hold personDC 19),quickened invisibilitysuggestionDC 19

1/—dreamfeeblemindDC 21), nightmareDC 21), summonlevel 41 oolioddroo 35% or 1d4 shadow demons 35%

属性

力量 14 敏捷 25 体质 24 智力 21 感知 24 魅力 23

Base Atk +14CMB +16CMD 38

专长 Dodge Lightning Stance Mobility Quicken Spell–Like Ability(invisibility Spring Attack Weapon Finesse Wind Stance

技能 Acrobatics +21Bluff +23Diplomacy +23Fly +32Knowledgearcanaplanes+22,察觉 +32Sense Motive +32Spellcraft +22Stealth +28Use Magic Device +23种族调整 +8 察觉,+4 Stealth

语言 AbyssalCelestialDraconictelepathy 300

生态

环境 anyAbyss

组织 solitarypairor cult3–6

宝物 standard

特殊能力

OvipositionSuAs a full–round action once per dayan oolioddroo can use its tongue to implant its eggs into the brain of a helplesssleepingunconsciousor willing creaturedealing 1 point of Intelligence damage. Typicallythe oolioddroo uses modify memory immediately after an ovipositionmaking its victim forget the violation. The egg gestates in the victim's brain for 24 hoursafter which a small caterpillar–like larva emerges and nestles painlessly within the victim's brain. At this pointthe oolioddroo can track the victim's location as if the victim were under the effect of a status spellcan communicate telepathically with the victim across any distanceand can use its detect thoughtsmodify memory and suggestion spell–like abilities through the link to target the victim. The larvaand its link to its oolioddroobecomes inert whenever the victim and the oolioddroo are on separate planes. Victims carrying this larva radiate a chaotic and evil aura. Anyone who reads the victim's thoughtssuch as via detect thoughts or telepathycan attempt a Sense Motive check opposed by the oolioddroo's Bluff check to notice the presence of a secondalien set of thoughts in the target's mind. Dispel chaos and dispel evil can each immediately end the oviposition—the implanted larva melts into harmless fluid and is absorbed by the victim's body. This is not a disease effectthoughso heal or remove disease offer no aid in ending the effect. As an immediate actionan oolioddroo can use its feeblemind spell–like ability on the carrier—it uses this "scorched earth" tactic if it fears that the host is about to be rescued or cut off from its influencesuch as occurs when the effects are ended via dispel chaos or dispel evil. Using feeblemind in this way automatically destroys the larvaregardless of whether or not the victim succeeds at the saving throw against the feeblemind effectso an oolioddroo typically waits until the last moment to use this ability.

See ThoughtsSuAn oolioddroo can see a creature's thoughtsinterpreting them as a shifting mass of colorsimagesand shapes that infuse a creature's aura. An oolioddroo gains the effects of see invisibility against creatures with an Intelligence score as a result of this unusual sense. This ability also grants the oolioddroo a +8 racial bonus on Sense Motive checks. When it uses detect thoughtsit does not have to study an area or subject to gain all 3 rounds of information—it gains all of this information on the 1st round of using the ability. In additionit gains a +4 racial bonus to the save DC of its detect thoughts spell–like ability. A blind oolioddroo loses the ability to see thoughts.

Shadow MantleSuThe supernatural shadows that wreathe an oolioddroo grant the creature a +4 racial bonus on Stealth checks and a +4 deflection bonus to its Armor Class.

Thought SiphonSuWhenever an oolioddroo damages a creature with its tongue attackit can drink away one of the creature's thoughts or memories. A creature can resist this attack with a successful DC 23 意志 save. On a failed savethe oolioddroo targets the victim with one of the following effects. The save DC is Charisma–based.

Memory DrainThe victim is immediately affected by the oolioddroo's modify memory spell–like ability. The oolioddroo can adjust up to 5 minutes of memories immediately—it does not need to increase the spell's casting time to match the duration of the modified memory.

Skill DrainThe victim loses all skill ranks in a skill of the oolioddroo's choosing for 24 hours. Lost skill ranks can be recovered immediately with a restoration or greater restoration spell.

Spell DrainThe victim immediately loses one prepared spell or one unused spell slot of the oolioddroo's choicethis lost spell or spell slot can be replenished normally.

Wisdom DrainThe victim takes 2 points of Wisdom drain.

TongueExAn oolioddroo's tongue attack is a primary attack that deals piercing and slashing damage. Whenever an oolioddroo damages a foe with its tongueit can use its thought siphon attack.

Oolioddroosknown also as moth demonsare an especially insidious breed of fiend that can infest the brains of living creatures with their eggsallowing them to manipulate their victims' thoughts and minds from afar. This might mean an oolioddroo's victim could go about its normal life for months or even years before the demon capitalizes on the link and forces it to undertake a particularly nefarious or vile deed. In the worst casesthe victim commits crimes or heinous acts at the oolioddroo's bidding and then immediately forgets about these actscreating the perfect sleeper agent who not only unknowingly does the oolioddroo's biddingbut mightwhen not controlledbe significantly involved in efforts to oppose the acts of sabotage and terrorism the oolioddroo commands. To the oolioddroothe tormentshameand despair a victim feels upon realizing he's been at least somewhat responsible for such actions is as delicious and delightful as the pain and suffering caused by the acts themselves.

An oolioddroo appears as a skeletally thin woman with gray flesh. Its shadow mantle typically appears in the form of a flowingdiaphanous gown of semisolid shadows and smokebut the demon can make this defense appear to be black clothes or simply its own shadow. The oolioddroo's deeply unsettling face is that of a horned mothand her tonguewhile flexibleis strong enough to penetrate flesh and bone with ease. An oolioddroo stands 6 feet tallbut weighs only 100 pounds. These sinister demons form from the souls of those who used brainwashingmind controland similar techniqueseither magical or mundaneto trick or force the innocent into committing terrible acts of brutality.

Oolioddroos are particularly valued in more subtle invasions of the mortal realmwhere the act of possession might be too blatant a tactic to use against the innocents of the world. When an oolioddroo does its job wellnone even suspect demonic influenceinstead they think that the devastating cruelties its influence has engendered rose entirely from the debased thoughts of lone fanatics or sociopaths.

An encounter with an oolioddroo can be rather complex due to the nature of the creature's special abilities— especially if a PC is its intended victim. If an oolioddroo attempts to seize control of a lone PCone tricky tactic is to simply ask the character's player to attempt all the necessary rolls and checks beforehand. Typicallyone of these demons attempts to implant eggs in a character who is alone or asleepin which case that character can attempt a Perception checkat a –10 penalty if the character is sleepingand a saving throw against the modify memory spell—if both failthe implanted egg hatches without the player noticing. Thereafterthe source of the strange voices and compulsions in the character's mindas well as the source of the periodic suggestions and other magical attackscan be as frighteningly mysterious to the player as they are to the character. Of coursethe GM should take care not to go too far with this—and if a PC or an ally uses detect evilfor exampleshe might guess that something is afoot when a normally nonevil PC radiates an unexpected aura.